Redmond, WA, 98073, USA
1 day ago
Unreal SWE IV
Job Description A team at a top research lab is looking for an experienced and versatile Software Engineer to work closely within the wearable devices and design team to develop and maintain new AR/VR interaction experiences. The ideal candidate will be someone who likes to learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of AR/VR problem solving. They will also be someone who likes to collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural tradeoffs required to rapidly deliver software solutions.  • Build software tools, infrastructure, documentation and other systems that will be used by the designers, researchers, and engineers to improve and assist their work  • Train deep learning models for use in interaction explorations and design  • Work with researchers to design, test and iterate on prototypes and user studies  • Integrate, validate and optimize data in pipelines by using scripts if needed  • Produce and maintain documentation on tools, methods, training, processes for consultation and future reference  • Develop and maintain tools surrounding integrated machine learning infrastructure  • Design and develop core tools (UI, I/O modules) into the pipeline.  • Work closely with design, research and other development team members to further develop pipeline and workflows. We are a company committed to creating diverse and inclusive environments where people can bring their full, authentic selves to work every day. We are an equal opportunity/affirmative action employer that believes everyone matters. Qualified candidates will receive consideration for employment regardless of their race, color, ethnicity, religion, sex (including pregnancy), sexual orientation, gender identity and expression, marital status, national origin, ancestry, genetic factors, age, disability, protected veteran status, military or uniformed service member status, or any other status or characteristic protected by applicable laws, regulations, and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application or recruiting process, please send a request to HR@insightglobal.com.To learn more about how we collect, keep, and process your private information, please review Insight Global's Workforce Privacy Policy: https://insightglobal.com/workforce-privacy-policy/. Skills and Requirements • BS in Computer Science, OR equivalent game development/engine experience  • 4+ years development experience in C+ • 2+ years of experience with Python and/or C#  • 3+ years of experience with Unreal (infrastructure/tools/plugins)  • Knowledge in game development, tools, and pipelines including: working with 3D assets, scripting/tool development, shaders (GLSL/HSLG), VFX, post processing, and/or procedural effects and animations  • Portfolio featuring examples of tools, graphic rendering workflows, interactive prototype work, etc. • Knowledge of UI development for Tools (React, QT)  • AI/ML experience  • Experience working with source control (Git, Perforce, Mercurial)  • 3D authoring software (3DS Max, Maya, Blender, Cinema 4D)  • 3-5+ years of prototyping or game development related experience
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