Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, RainbowSix to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Ubisoft Bordeaux
Founded in 2017, Ubisoft Bordeaux is passionately dedicated to working on top-tier AAA games to deliver the best gaming experiences. Today, the studio has over 400 talents from 20 different nationalities working on renowned franchises such as Assassin’s Creed, Beyond Good & Evil 2, as well as other unannounced projects.
Additionally, the studio houses a Tech branch that develops Ubisoft’s online services (Online Services) and contributes to the Anvil game engine. It also hosts an R&D unit, La Forge, where engineers and researchers collaborate on prototypes to support game development, particularly in AI-related areas.
Job DescriptionAs Technical Director - Level Design (F/M/NB), you will play a key role in designing and optimizing the technical tools and processes related to Level Design. Your responsibilities include:
Defining the technical direction for Level Design, with a strong focus on world-buildingCollaborating with technical and creative teams to implement production pipelinesChallenging and validating the technical feasibility of pipelines, features, and tools (data) to ensure optimal efficiency and expected qualityEnsuring the technical validation of levels/worlds and their componentsSupervising and supporting project teams on technical aspects related to Level Design/World BuildingContributing to project planning, ensuring stability, optimization, and bug resolutionWriting technical documentation, especially regarding tools and pipelines usedStaying up to date with the latest technical developments in the industry to anticipate and integrate innovations into projectsActing as the main technical point of contact for teams, ensuring smooth communication between different departmentsQualificationsTechnical Skills
Significant experience in Technical Level Design, with previous experience as a Lead or Technical Director (or Assistant Technical Director) on a AAA gameProficiency in a game engine and its Level Design toolsStrong knowledge of production pipelines and data management toolsDeep understanding of the technical and artistic constraints of Level DesignExperience in performance optimization and technical debuggingAbility to write clear and accessible technical documentationSoft Skills
Leadership and ability to support technical teamsExcellent communication and project management skillsStrong organizational skills and ability to prioritize tasksAbility to anticipate technical challenges and propose innovative solutionsAdditional InformationContract: Permanent (CDI)Location: Bordeaux, FranceRemote Work: We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Note, that some roles are fully office-based and are not eligible for hybrid work.Recruitment Process
Video interview with one of our recruitersTechnical interview with the hiring managerProject interview with the producersIf your application is not selected, you will receive a rejection response.
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