Sr. AR/VR Architect (Gaming, Education, and Training) -Remote
MSys Inc.
Job summary:
Title:
Sr. AR/VR Architect (Gaming, Education, and Training) -Remote
Location:
Remote
Length and terms:
Long term - W2 or C2C
Position created on 09/29/2025 04:12 pm
Job description:
***Interview Type: Webcam Interview*** Very long term project***Remote***Only USC/GC (Due to Security Reasons) ****
Short Description:
We are seeking a talented and innovative Augmented Reality (AR) and Virtual Reality (VR) Architect to join our dynamic team. This role will focus on creating cutting-edge AR/VR applications, with a special emphasis on gaming, education, and training experiences. The ideal candidate will possess skills in AR/VR development, 3D modeling, and user experience (UX) design, and be passionate about creating immersive, interactive experiences that push the boundaries of technology.
Responsibilities: -
+ AR/VR Development : Design, develop, and deploy interactive AR/VR applications and experiences for gaming, education, and training purposes.
+ 3D Modeling & Assets Creation: Create and implement high-quality 3D models, textures, and assets that enhance user immersion and engagement.
+ User Experience (UX) Design: Collaborate with UX/UI designers to develop user-friendly interfaces and seamless interactions for AR/VR applications.
+ Cross-Platform Development: Build applications that function on various AR/VR platforms such as Oculus Rift, HTC Vive, Magic Leap, Microsoft HoloLens, and mobile AR platforms (e.g., AR Kit and ARCore).
+ Collaboration & Teamwork: Work closely with game designers, educators, and training professionals to ensure that applications meet specific use cases and enhance the user experience.
+ Testing & Optimization: Test and optimize AR/VR applications for performance, ensuring smooth, bug-free experiences across different devices.
+ Research & Innovation: Stay up-to-date with the latest advancements in AR/VR technology, gaming trends, and immersive learning methods to continuously innovate and improve product offerings.
+ Documentation & Reporting: Maintain thorough documentation of development processes, designs, and testing procedures.
Required Skills:
+ Proven experience in developing AR/VR applications for gaming, education, or training.
+ Strong proficiency in 3D modeling tools such as Blender, Maya, or 3ds Max.
+ Proficiency in AR/VR development platforms such as Unity or Unreal Engine.
+ Solid understanding of UX principles for immersive environments.
+ Experience with C# or C++ programming languages, especially in Unity or Unreal Engine environments.
+ Familiarity with AR/VR SDKs and development tools (e.g., Vuforia, ARKit, ARCore, OpenXR).
+ Strong problem-solving skills with the ability to work independently or as part of a team.
+ Good understanding of game mechanics, immersive experiences, and interaction design.
+ Excellent communication skills to collaborate with multidisciplinary teams.
+ Bachelor’s degree in Computer Science, Game Development, Interactive Media, or a related field, or equivalent work experience.
Contact the recruiter working on this position:
The recruiter working on this position is Raghu
His/her contact number is +(1) () His/her contact email is raghu@msysinc.com
Our recruiters will be more than happy to help you to get this contract.
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