Bengaluru, India
29 days ago
Software Engineer-3D Graphics
Work Flexibility: Hybrid

What You will do:

Design and development of medical visualization rendering algorithms using Metal, OpenGL or  HLSL shading language. Investigating advanced rendering techniques for medical visualization (Volume rendering and resection, Mesh resection, 3D picking, CSG Rendering) Research of novel interaction techniques  Integration of shaders /rendering functionality to home grown game engine. Design, build, and maintain efficient, reusable, and reliable code. Ensure the best possible performance, quality, and responsiveness of applications. 

 

What You need:

Required Skills:

Unity based gesture interaction with XR headsets.  

Experience with 3D APIs like OpenGL , Metal, Vulkan and Direct X is must. 

Experience with 3D Mathematics is mandatory. High level of proficiency with C++ is mandatory

Minimum 2-4 years of experience working as graphics programmer. 

Preferred Skills 

Bachelor’s or Master’s degree in computer science, computer engineering, or a similar field . Excellent knowledge in developing Scientific Visualization rendering software. 

In-depth knowledge of rendering or rasterization techniques using OpenGL / Metal / Vulkan. Good knowledge of debugging using Graphics API’s is required. 

Exposure to XR headsets is an advantage. Experience with mobile and console game development 

Knack for writing clean, readable, and easily maintainable code Proficient knowledge of code versioning tools Git, perforce etc is required. 

Exposure to Unity / Unreal Game Engine is an advantage. Exposure to iOS application development is and advantage (RealityKit / ArKit). 

Travel Percentage: None

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