Product Design Manager
Meta
**Summary:**
We're seeking an experienced manager to lead a small team within Reality Labs, focusing on cutting-edge spatial experiences across the metaverse. As a manager, you'll lead the development of innovative technologies that blur the lines between physical and virtual worlds. Your team will push the boundaries of what's possible in augmented reality, virtual reality, and mixed reality, and you'll play a key role in shaping the future of these technologies.
**Required Skills:**
Product Design Manager Responsibilities:
1. Lead work across cross-functional teams of engineers, product managers and designers working on spatial experiences
2. Develop and execute project roadmaps, ensuring timely delivery of high-quality products and features
3. Collaborate with leadership team to define strategic direction and priorities
4. Foster an environment of innovation, experimentation, and continuous learning within your team
5. Mentor and grow team members, providing guidance and feedback to help them excel in their roles
6. Partner with other teams across the company to drive alignment and integration of technologies your team is working on
7. Stay up-to-date with industry trends and advancements in AR/VR/MR, identifying opportunities for innovation and growth
8. Think strategically and drive innovation in a productive environment
**Minimum Qualifications:**
Minimum Qualifications:
9. 8+ years of experience in Product Design
10. 4+ years of design leadership managing technical design teams in AR/VR/MR or related fields
11. 8+ years of experience working collaboratively with product, engineering, design, content and user research teams
12. Proven track record of delivering complex projects on time and exceeding expectations
13. Proven leadership, communication, and collaboration skills
14. Experience working with cross-functional teams and stakeholders
15. Experience with AR/VR/MR technologies, including development platforms and tools
**Preferred Qualifications:**
Preferred Qualifications:
16. Experience working with character systems or animation
17. Experience working with Art or Game Design teams
18. Experience working cross-timezone with global teams
**Industry:** Internet
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