Welcome to Warner Bros. Discovery… the stuff dreams are made of.
Who We Are…
When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…
From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.
Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We’ve been in the video game business since 1995, creating interactive experiences for fans of the world’s largest franchises. Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what’s next!
Avalanche, a division of WB Games Inc., is looking for a highly motivated Junior Level Designer (Temporary) to join our Level Design team. As a Temp Junior Level Designer, you will be assigned to work across multiple aspects of the game’s development to help meet all goals of the studio’s current projects.
We are looking for talented and passionate game makers, preferably with some previous experience creating game content.
What part will you play?
Build and iterate prototypes of gameplay mechanics, systems and features using Unreal Engine 5 and Blueprints.Collaborate with designers to translate ideas into functional gameplay experiences.Optimize prototypes for playability, performance, and iteration speed.Debug and troubleshoot Blueprints.Work with other departments to implement SFX, FX, missions and other gameplay mechanics.Other duties may be assigned.The candidate will have the opportunity to be mentored by senior members of the Level Design team.What do we require from you?
Proven experience working in Unreal Engine 5.Strong skills in Blueprint scripting for level design ingredients, gameplay mechanics, and interactive systems.Passion for numerous console games and a knowledge of game mechanics across a variety of genres and platforms.Ability to collaborate with a design group and maintain positive attitude.Ability to work in a fast-paced environment.Highly motivated self-starter and creative thinker with fresh ideas.Pursuing a degree in Game Design or equivalent degree in a creative field strongly preferred. (Art/Illustration/Storytelling/Computer Science)How We Get Things Done…
This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.
Championing Inclusion at WBD
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.