Manila, Philippines
1 day ago
Android Developers

Position Summary

We are seeking a skilled 3D Graphics Engineer to join our mobile development team. The ideal candidate will specialize in developing 3D graphic solutions for mobile platforms, with a strong focus on game engines like Unity and seamless integration with Android native applications. You will be responsible for delivering high-performance visual experiences while ensuring efficient communication between the game engine and native Android components. The role also includes integrating the 3D graphic solutions with the backend server API to handle the UI/UX logic and access the generative AI models.

Role and Responsibilities

Implement and optimize 3D graphic solutions using Unity for Android platforms.Develop and maintain communication interfaces between the game engine and Android Native components.Implement modules to import and render AI-created assets.Design & develop a comprehensive & rich user experience, app architecture, and app featuresUnderstanding product goals and requirements.Collaborate with design teams to deliver engaging user interfaces. Collaborate with server teams to integrate backend servers and data storage through REST APIs.Work in an Agile development environment.Produce high-quality code on aggressive deadlines.

Skills and Qualifications

Experience Requirements:

Bachelor’s degree in Computer Science, Game Development, or related field.3+ years in mobile 3D graphics programming (Unity/Unreal).1+ year of practical experience with generative AIExperience in 3D object rendering on Android using Unity, Open GL, or 3D rendering in FlutterAndroid app development expertise (Java/Kotlin)Familiarity with Android SDK and Android Studio environments.Understand mobile performance, latency, and security issues.Strengths with REST and JSON, third-party libraries, and APIs.Self-starter - with the ability to independently acquire the knowledge required to succeed in their job.

 

Preferred Experience Requirements:

Strong C#/C++/Python skills and shader programming (HLSL/GLSL).Knowledge of Android native development with Android NDK/JNI.Knowledge of 3D math and mobile GPU profiling (Android GPU Inspector).Experience with AI frameworks (PyTorch, TensorFlow) and on-device deployment (TensorFlow Lite, Core ML).

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